Вторая жизнь у Atari Jagar появилась тогда, когда за неё взялись фанаты, которые поняли, какую игровую приставку потеряли. Таким образом, стало появляться большое количество Homebrew и Public Domain (PD) ромов. Конечно в основном это программы практически не несущие для игроков никакого смысла, тестирующие или показывающею ту или иную особенность Атари Ягуар. Но есть среди них и не законченные игры для Atari Jagar демонстрационные версии (Demo).
The second life at Atari Jagar appeared when fans who understood undertook it, what game console lost. Thus, a large number of Homebrew and Public Domain (PD) of rums began to appear. Certainly generally it is programs almost not bearing for players of any sense, testing or Atari Jagar this or that feature. But there are among them and not finished games for Atari Jagar demonstration versions (Demo)
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Arkanna_Demo_(PD)
Assassin_Demo,_The_Part_1_(1999)_(PD)
Assassin_Demo,_The_Part_1_(for_BJL)_(1999)_(PD)
Assassin_Demo_1.0_Release_2_(PD)
Asteroid_(2000)_(PD)
BADCODE0_by_Badcoder_(1999)_(PD)
BadCode0_by_Badcoder_(cof)_(1999)_(PD)
BADCODE1_by_Badcoder_(1999)_(PD)
BadCode1_by_Badcoder_(cof)_(1999)_(PD)
BADCODE2_by_Badcoder_(2000)_(PD)
BadCode2_by_Badcoder_(cof)_(2000)_(PD)
BADCODE3_by_Badcoder_(2000)_(PD)
BADCODE3_by_Badcoder_(jag_format)_(2000)_(PD)
BadCode4_(Metal)_(bin_format)_by_Badcoder_(2000)_(PD)
BadCode4_(Metal)_(jag_format)_by_Badcoder_(2000)_(PD)
BadCode4_(Metal)_(rom_format)_by_Badcoder_(2000)_(PD)
BadCode4_(Metal)_by_Badcoder_(bin)_(2000)_(PD)
BadCode4_(Metal)_by_Badcoder_(bin)_(2000)_(PD)_[a1]
BadCode4_(Modified)_by_Badcoder_(bin)_(2000)_(PD)
BadCode4_(Modified)_by_Badcoder_(jag)_(2000)_(PD)
BadCode4_(Modified)_by_Badcoder_(rom)_(2000)_(PD)
BADCODE4_by_Badcoder_(2000)_(PD)
BADCODE4_by_Badcoder_(jag_format)_(2000)_(PD)
BADCODE4C_by_Badcoder_(2000)_(PD)
BADCODE4C_by_Badcoder_(jag_format)_(2000)_(PD)
BadCode4N_by_Badcoder_(bin)_(2000)_(PD)
BadCode4N_by_Badcoder_(jag)_(2000)_(PD)badcde4n
Chroma-Luma_Color_Pick_by_Matthias_Domin_(bin)_(1996)_(PD)
Chroma-Luma_Color_Pick_by_Matthias_Domin_(jag)_(1996)_(PD)
Chroma-Luma_Colors_Picker_(1996)_(PD)
Chroma-Luma_Colors_Picker_for_Mouse_(1996)_(PD)
Chroma-LumaColorPickbyMatthiasDomin(jag)(1996)(PD)[a1]
CRZ_Demo_(PD)
DEMO1_(bin)_(PD)
DEMO1_(PD)
DEMO1B_(PD)
DEMO1B_(PD)_[a1]
DEMO1C_(PD)
Drumpad2_by_Robert_Jurziga_(2002)_(PD)
Drumpad_by_Robert_Jurziga_(2002)_(PD)
FORCE_Design_-_Legion_Force_Jidai_Intro_Demo_0!_(2001)_(PD)
Gorf_2000_(PD)
Hubble_Fade_by_Robert_Jurziga_(PD)
Hubble_Nebula_by_Robert_Jurziga_(PD)
JagFest_Demo_(2001)_(PD)
JagMania_(Apr_18)_(1998)_(PD)
JagMania_(Aug_31)_(2000)_(PD)
JagMania_(Jan_06)_(2001)_(PD)
JagMania_(July_8)_(2000)_(PD)
JagMania_(Sep_10)_(2000)_(PD)
JagMarble_(1999)_(PD)
JagMarble_(2000)_(PD)
JagMarble_(Jul_13)_(1997)_(PD)
Jaguar_Server_1.08_UPDATE_-_JAGOS_(PD)
Jaguar_Server_1.08_UPDATE_-_KEYB_(PD)
Jaguar_Server_(Program_Examples)_-_27OBJ_(PD)
Jaguar_Server_(Program_Examples)_-_50HZ_(PD)
Jaguar_Server_(Program_Examples)_-_60HZ_(PD)
Jaguar_Server_(Program_Examples)_-_INTRO_(PD)
Jaguar_Server_(Program_Examples)_-_INTROMOD_(PD)
Jaguar_Server_(Program_Examples)_-_SCALE3_(PD)
Jaguar_Server_(Program_Examples)_-_SCALE_(PD)
Jaguar_Tetris_(1995)_(PD)
JDC_Demo_V1_(2000)_(PD)
JDC_Demo_V2_(2000)_(PD)
JDC_Demo_V3_-_E-JagFest_Demo_by_Lars_Hannig_(2000)_(PD)
JDC_Example_by_Lars_Hannig_(PD)
Joypad-TeamTap_Test_Program_(2000)_(PD)
Joypad-TeamTap_Test_Program_(2000)_(PD)_[a1]
Joypad-TeamTap_Tester_by_Matthias_Domin_(2000)_(PD)
Joypad-TeamTap_Tester_by_Matthias_Domin_(2000)_(PD)_[a2]
JSSDemo_(Jaguar_Sound_System)_V1.0b_(08.11.2002)_(PD)
JSSDemoII_(Jaguar_Sound_System)_V1.0b_(10.11.2002)_(PD)
Ladybug_Demo_(PD)
Ladybug_Demo_(rom)_(PD)
Mandelbrot_Demo_(PD)
Memory_Dump_by_Matthias_Domin_(1999)_(PD)
Painter_(1996)_(PD)
Painter_(bin)_(1996)_(PD)
Painter_(bin_format)_(1996)_(PD)
PAULA_Preview_Demo_2_by_Robert_Jurziga_(PD)
PAULA_Preview_Demo_by_Robert_Jurziga_(PD)
Phase_Zero_(2000)_(PD)
Phase_Zero_(2000)_(PD)_[a1]
PlaySFX_V1.0_by_Robert_Jurziga_(2003)_(PD)
QSOUND_Demo_(PD)
SlamRacer_Demo_(PD)
SlamRacer_Intro_(PD)