Textured 4 point polygon. More...
#include <psxgpu.h>
Data Fields | |
| short | x [4] |
| X Coordinates for vertexes. | |
| short | y [4] |
| Y Coordinates for vertexes. | |
| unsigned char | r |
| Red color component (0-255) | |
| unsigned char | g |
| Green color component (0-255) | |
| unsigned char | b |
| Blue color component (0-255) | |
| short | cx |
| CLUT X coordinate. | |
| short | cy |
| CLUT Y coordinate. | |
| unsigned char | tpage |
| Texture page. | |
| unsigned char | u [4] |
| Horizontal texture offset. | |
| unsigned char | v [4] |
| Vertical texture offset. | |
| unsigned int | attribute |
| Attribute. | |
Textured 4 point polygon.
| unsigned int GsTPoly4::attribute |
Attribute.
| unsigned char GsTPoly4::b |
Blue color component (0-255)
| short GsTPoly4::cx |
CLUT X coordinate.
| short GsTPoly4::cy |
CLUT Y coordinate.
| unsigned char GsTPoly4::g |
Green color component (0-255)
| unsigned char GsTPoly4::r |
Red color component (0-255)
| unsigned char GsTPoly4::tpage |
Texture page.
| unsigned char GsTPoly4::u[4] |
Horizontal texture offset.
| unsigned char GsTPoly4::v[4] |
Vertical texture offset.
| short GsTPoly4::x[4] |
X Coordinates for vertexes.
| short GsTPoly4::y[4] |
Y Coordinates for vertexes.
1.8.2