Textured 3 point polygon. More...
#include <psxgpu.h>
Data Fields | |
unsigned char | r |
Red color component (0-255) | |
unsigned char | g |
Green color component (0-255) | |
unsigned char | b |
Blue color component (0-255) | |
short | x [3] |
X Coordinates for vertexes. | |
short | y [3] |
Y Coordinates for vertexes. | |
unsigned char | u [3] |
X Texture offsets for vertexes. | |
unsigned char | v [3] |
Y Texture offset for vertexes. | |
short | cx |
CLUT X coordinate. | |
short | cy |
CLUT Y coordinate. | |
unsigned int | attribute |
Attribute. | |
unsigned char | tpage |
Texture page. | |
Textured 3 point polygon.
unsigned int GsTPoly3::attribute |
Attribute.
unsigned char GsTPoly3::b |
Blue color component (0-255)
short GsTPoly3::cx |
CLUT X coordinate.
short GsTPoly3::cy |
CLUT Y coordinate.
unsigned char GsTPoly3::g |
Green color component (0-255)
unsigned char GsTPoly3::r |
Red color component (0-255)
unsigned char GsTPoly3::tpage |
Texture page.
unsigned char GsTPoly3::u[3] |
X Texture offsets for vertexes.
unsigned char GsTPoly3::v[3] |
Y Texture offset for vertexes.
short GsTPoly3::x[3] |
X Coordinates for vertexes.
short GsTPoly3::y[3] |
Y Coordinates for vertexes.