Textured 4 point polygon. More...
#include <psxgpu.h>
Data Fields | |
short | x [4] |
X Coordinates for vertexes. | |
short | y [4] |
Y Coordinates for vertexes. | |
unsigned char | r |
Red color component (0-255) | |
unsigned char | g |
Green color component (0-255) | |
unsigned char | b |
Blue color component (0-255) | |
short | cx |
CLUT X coordinate. | |
short | cy |
CLUT Y coordinate. | |
unsigned char | tpage |
Texture page. | |
unsigned char | u [4] |
Horizontal texture offset. | |
unsigned char | v [4] |
Vertical texture offset. | |
unsigned int | attribute |
Attribute. | |
Textured 4 point polygon.
unsigned int GsTPoly4::attribute |
Attribute.
unsigned char GsTPoly4::b |
Blue color component (0-255)
short GsTPoly4::cx |
CLUT X coordinate.
short GsTPoly4::cy |
CLUT Y coordinate.
unsigned char GsTPoly4::g |
Green color component (0-255)
unsigned char GsTPoly4::r |
Red color component (0-255)
unsigned char GsTPoly4::tpage |
Texture page.
unsigned char GsTPoly4::u[4] |
Horizontal texture offset.
unsigned char GsTPoly4::v[4] |
Vertical texture offset.
short GsTPoly4::x[4] |
X Coordinates for vertexes.
short GsTPoly4::y[4] |
Y Coordinates for vertexes.