Image. More...
#include <psxgpu.h>
Data Fields | |
int | pmode |
Pixel (color) mode. | |
int | has_clut |
Reports whether this image has a Color Look Up Table. | |
int | clut_x |
X coordinate of CLUT in framebuffer. | |
int | clut_y |
Y coordinate of CLUT in framebuffer. | |
int | clut_w |
Width of CLUT in framebuffer. | |
int | clut_h |
Height of CLUT in framebuffer. | |
int | x |
X coordinate of image in framebuffer. | |
int | y |
Y coordinate of image in framebuffer. | |
int | w |
Width of image in framebuffer. | |
int | h |
Height of image in framebuffer. | |
void * | clut_data |
Pointer to CLUT data. | |
void * | data |
Pointer to image data. | |
Image.
This structure describes a TIM image
void* GsImage::clut_data |
Pointer to CLUT data.
int GsImage::clut_h |
Height of CLUT in framebuffer.
int GsImage::clut_w |
Width of CLUT in framebuffer.
int GsImage::clut_x |
X coordinate of CLUT in framebuffer.
int GsImage::clut_y |
Y coordinate of CLUT in framebuffer.
void* GsImage::data |
Pointer to image data.
int GsImage::h |
Height of image in framebuffer.
int GsImage::has_clut |
Reports whether this image has a Color Look Up Table.
1 if there's a CLUT, 0 otherwise.
int GsImage::pmode |
Pixel (color) mode.
0 = 4bpp, 1 = 8bpp, 2 = 16bpp, 3 = 24bpp
int GsImage::w |
Width of image in framebuffer.
int GsImage::x |
X coordinate of image in framebuffer.
int GsImage::y |
Y coordinate of image in framebuffer.