PSXSDK
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Data Structures
Here are the data structures with brief descriptions:
[detail level 123]
oCDIRENTRYDirectory entry
oCFILEFile stream
oCGsDispEnvDisplay environment
oCGsDotDot (pixel)
oCGsDrawEnvDrawing environment
oCGsGLineGraduated line
oCGsGPoly3Graduated 3 point polygon
oCGsGPoly4Graduated 4 point polygon
oCGsGPolyLine
oCGsGTPoly3Graduated textured 3 point polygon
oCGsGTPoly4Graduated textured 4 point polygon
oCGsImageImage
oCGsLineMonochrome line
oCGsPoly3Monochrome 3 point polygon
oCGsPoly4Monochrome 4 point polygon
oCGsPolyLine
oCGsRectangleRectangle
oCGsSpriteSprite
oCGsTPoly3Textured 3 point polygon
oCGsTPoly4Textured 4 point polygon
oCModInstrumentInstrument
oCModMusicMusic
oCModSample
oCpsx_info
|oCkernel
|\Csystem
oCpsx_pad_stateThis structure contains the state of the pad (game controller) after polling it with PSX_PollPad()
|\CextraExtra data for non-normal controllers
| oCanalogJoyData for analog joysticks
| oCanalogPadData for analog joypads (controller)
| \CnegConData for Namco NeGcon and steering wheels using its protocol
oCSsVagVAG file
\CstatPSXSDK